Single number for a receiver's opportunity. Rewards both volume (targets) and quality (downfield involvement). The gold-standard usage metric.
How many yards a receiver produces per air yard thrown his way. Separates yards earned (hands, YAC) from yards handed by scheme. Above ~1.0 = efficient.
Share of the team's opportunity a player commands. Air yards = ADOT × targets. Both computed against full-team totals (all positions).
Regression signal. Positive = scoring above what volume predicts (sell-high / TD-regression risk); negative on high usage = buy-low. Computed on carries (RB) or air yards (WR/TE), within position.
How a player's profile meets a defense. Blends the defense's pass/run rank, funnel direction, pressure vs deep passers, and the quality of the player's own QB. 70+ = Smash, <30 = Avoid.
Whether a defense forces offenses one way. Stout vs the run but soft vs the pass = 'Pass funnel' (WR-friendly); the reverse funnels work to the ground.
Style labels from usage/efficiency percentiles. RB: Workhorse / Receiving Back / Grinder / Boom-or-Bust / Committee. WR-TE: Alpha / Deep Threat / YAC Weapon / Possession / Rotation.
Every-Week (safe + upside), Safe Floor, Boom/Bust, Volatile — split at each position's median so players are judged within position. Built from weekly half-PPR arrays.
Weekly range. Floor = dependable week, Ceiling = upside week, CV = volatility (lower = steadier). Startable/boom/bust lines are position-specific.
Elite / Plus / Below-average, from Adjusted Net Yards per Attempt. Feeds the Matchup Edge QB-dependency adjustment for pass-catchers.
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